Results for spec@!opengl 2.0@fragment-and-vertex-texturing

Overview

Result: skip

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Details

Detail Value
Returncode 0
Time 0:00:00.281142
Stdout
The result should be a solid block of half-bright yellow color
No vertex shader texture units supported.
Stderr

        
Environment
PIGLIT_SOURCE_DIR="/home/andreas/nfs/piglit" PIGLIT_PLATFORM="gbm"
Command
/home/andreas/nfs/piglit/bin/fragment-and-vertex-texturing -auto -fbo
dmesg

        

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